
Warhammer 40,000: Lost Crusade

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User Reviews
Review Source: Google Play Store
















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As several other reviews have mention, this game can be fun until it is time for the server events that the whales come out and obliterate all of us who haven’t spent tons of money for rapid advancement. I just finally had healed everything from the last event and got attacked twice be players I had no chance against in the space of an hour. Now I will spend the next month trying to heal everything that needs to be just to get screwed again next month. You really need to either cap the number of casualties that can be incurred, the number of times that a player can be attacked in an event or a limit for how much higher level character can attack. For example, my level 35 characters that are my base defenders, shouldn’t be able to be attacked by character that are at level 80+. The difference allowed should be no more than 10 levels. Ideally, all three of these changes should be implemented to improve player enjoyment. The number of battlebarge level 1 and 2 players on the servers should show that a lot of people quit playing when they experience this type of thing and I’m sure doesn’t lead to an expanding player base. In fact, I’m betting the player base is probably shrinking as people get frustrated with this type of thing. I’ve almost walked away from this game multiple times since I started in August and may yet do so if something isn’t done to address the chronic unfairness in the game. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
As has been mentioned by other players, you are at the mercy of the server whales. There is no defense against these other players, so you spend most of your time recovering from attacks, which takes days. Developers, why are there no servers for PVE only? Why is there no automatic shield after attacks like in Clash of clans? Your game becomes pointless when a player can’t progress because level 40 players with level 100 heroes come stomping around to let you know that you’re only there to feed them. The developer responds edit: you want to know what my problem with your game is? Did you read my review? Forced Player vs player or PVP. All players are forced to play on a server with other players whose power level is far beyond their own. These high level players can do whatever they like with little to no repercussions. New or low level players can be attacked multiple times by these high level players making it nearly impossible to advance. Why? Because every time you’re attacked your power level is reduced dramatically. This makes it difficult to do even the most mundane tasks because a player no longer has the troops to do them. And recovering your power level takes DAYS. Logging in to see your battle barge on fire and your power level you worked so hard for (by logging in day after day and committing time to doing so) be destroyed isn’t my idea of fun. We are sorry to hear your disappointment with our game, and we hope to have the opportunity to apologize for this. Please tell us the main reasons for your dissatisfaction with this product, so that we can improve the quality of it. Thank you for your support and understanding!
I like the game I really do and I’m glad they added some more chapters to choose from I’ll probably give this game a five star when they add the Space Wolves but it’s still a pay to advance game once you hit a certain spot in the campaign you have to upgrade your hero significantly I am on the third chapter of the campaign and all of my heroes are level 45 and I’m still having trouble with the first mission of chapter 3 and every time I failed the mission a bundle comes up saying if I buy this I’ll get a bunch of hero XP to put towards my hero to help me along my way I did this but after a while it was clear I needed to do it again you don’t get much XP from attacking other enemy bases(other players) don’t get me wrong the prices for these things aren’t that bad for what you get but it kind of gets repetitive after about the third time of paying $3.99 and you don’t get much XP from attacking chaos fleets and other things like that you get pretty much next to nothing for your hero when you do that which is a bit of a letdown because you would expect you to gain some XP but you pretty much only gain about 100 XP for each one of these chaos fleets you destroy. We apologize if you feel mislead! All of the game's functions are fully accessible without paying, but require time and effort. In-app purchases allow players to speed up this process. In fact, besides top up, you can grow stronger by all the interesting events and tasks every day. Believe you can make the game more interesting by experiencing and exploring through your own unique understanding!
I’ve played probably 6-7 different games within this base-building genre and all of them have been decently enjoyable, up until a certain point at least. There’s something fun about the steady, overly-simplistic amassing of resources while upgrading buildings at a constant pace. While this type of “gameplay” won’t appeal to everyone, in my opinion these types of games are enjoyable to a certain degree. However, all of these games suffer from the same fatal flaw: whales. Once the newbie shield is gone you’ll either have to fork over real money to re-activate it (and keep it active) or subject yourself to constant abuse by server whales who can single-handedly while you and your buddies clean in one fell swoop. That’s when the “fun” stops, thus causing most players to delete the app. At the time of me writing this my newbie shield is still up and I’ve enough in-game resources to keep said shield activated for another couple of weeks. As such, I’m able to say (now, at least) that this title is pretty fun and is also quite sharp looking. It’s the same engine as State of Survival so the UI / rewards systems are identical. It’s a fun game to check in on now & again, but I know full well the lifespan of this game on my phone is already a short one. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
I have 9 legendarys but can only use 3 because if you get a rare legendary you have to star it up which is even harder than getting the character itself . I think legendarys should be a lot stronger that blue character who have stars . My shrike should be 10x stronger than a blue vanguard who has 5 stars. What I’m saying is stars should not be such a huge factor in power boosts or should be buffed for legendary characters. I’m power lvl 2million in game so i some what experience. Overall a very good game.9.8/10 p.s I should be able to use choas characters and choas prime arch’s. This game would attract so many new players if you’d let them pick at least what faction they’d like to side with. And those could then be used for more events like choas vs Space marines or something along the lines of that.
I have 9 legendarys but can only use 3 because if you get a rare legendary you have to star it up which is even harder than getting the character itself . I think legendarys should be a lot stronger that blue character who have stars . My shrike should be 10x stronger than a blue vanguard who has 5 stars. What I’m saying is stars should not be such a huge factor in power boosts or should be buffed for legendary characters. I’m power lvl 2million in game so i some what experience. Overall a very good game.9.8/10 p.s I should be able to use choas characters and choas prime arch’s. This game would attract so many new players if you’d let them pick at least what faction they’d like to side with. And those could then be used for more events like choas vs Space marines or something along the lines of that.
I like the game I really do and I’m glad they added some more chapters to choose from I’ll probably give this game a five star when they add the Space Wolves but it’s still a pay to advance game once you hit a certain spot in the campaign you have to upgrade your hero significantly I am on the third chapter of the campaign and all of my heroes are level 45 and I’m still having trouble with the first mission of chapter 3 and every time I failed the mission a bundle comes up saying if I buy this I’ll get a bunch of hero XP to put towards my hero to help me along my way I did this but after a while it was clear I needed to do it again you don’t get much XP from attacking other enemy bases(other players) don’t get me wrong the prices for these things aren’t that bad for what you get but it kind of gets repetitive after about the third time of paying $3.99 and you don’t get much XP from attacking chaos fleets and other things like that you get pretty much next to nothing for your hero when you do that which is a bit of a letdown because you would expect you to gain some XP but you pretty much only gain about 100 XP for each one of these chaos fleets you destroy. We apologize if you feel mislead! All of the game's functions are fully accessible without paying, but require time and effort. In-app purchases allow players to speed up this process. In fact, besides top up, you can grow stronger by all the interesting events and tasks every day. Believe you can make the game more interesting by experiencing and exploring through your own unique understanding!
I’ve played probably 6-7 different games within this base-building genre and all of them have been decently enjoyable, up until a certain point at least. There’s something fun about the steady, overly-simplistic amassing of resources while upgrading buildings at a constant pace. While this type of “gameplay” won’t appeal to everyone, in my opinion these types of games are enjoyable to a certain degree. However, all of these games suffer from the same fatal flaw: whales. Once the newbie shield is gone you’ll either have to fork over real money to re-activate it (and keep it active) or subject yourself to constant abuse by server whales who can single-handedly while you and your buddies clean in one fell swoop. That’s when the “fun” stops, thus causing most players to delete the app. At the time of me writing this my newbie shield is still up and I’ve enough in-game resources to keep said shield activated for another couple of weeks. As such, I’m able to say (now, at least) that this title is pretty fun and is also quite sharp looking. It’s the same engine as State of Survival so the UI / rewards systems are identical. It’s a fun game to check in on now & again, but I know full well the lifespan of this game on my phone is already a short one. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
As has been mentioned by other players, you are at the mercy of the server whales. There is no defense against these other players, so you spend most of your time recovering from attacks, which takes days. Developers, why are there no servers for PVE only? Why is there no automatic shield after attacks like in Clash of clans? Your game becomes pointless when a player can’t progress because level 40 players with level 100 heroes come stomping around to let you know that you’re only there to feed them. The developer responds edit: you want to know what my problem with your game is? Did you read my review? Forced Player vs player or PVP. All players are forced to play on a server with other players whose power level is far beyond their own. These high level players can do whatever they like with little to no repercussions. New or low level players can be attacked multiple times by these high level players making it nearly impossible to advance. Why? Because every time you’re attacked your power level is reduced dramatically. This makes it difficult to do even the most mundane tasks because a player no longer has the troops to do them. And recovering your power level takes DAYS. Logging in to see your battle barge on fire and your power level you worked so hard for (by logging in day after day and committing time to doing so) be destroyed isn’t my idea of fun. We are sorry to hear your disappointment with our game, and we hope to have the opportunity to apologize for this. Please tell us the main reasons for your dissatisfaction with this product, so that we can improve the quality of it. Thank you for your support and understanding!
As several other reviews have mention, this game can be fun until it is time for the server events that the whales come out and obliterate all of us who haven’t spent tons of money for rapid advancement. I just finally had healed everything from the last event and got attacked twice be players I had no chance against in the space of an hour. Now I will spend the next month trying to heal everything that needs to be just to get screwed again next month. You really need to either cap the number of casualties that can be incurred, the number of times that a player can be attacked in an event or a limit for how much higher level character can attack. For example, my level 35 characters that are my base defenders, shouldn’t be able to be attacked by character that are at level 80+. The difference allowed should be no more than 10 levels. Ideally, all three of these changes should be implemented to improve player enjoyment. The number of battlebarge level 1 and 2 players on the servers should show that a lot of people quit playing when they experience this type of thing and I’m sure doesn’t lead to an expanding player base. In fact, I’m betting the player base is probably shrinking as people get frustrated with this type of thing. I’ve almost walked away from this game multiple times since I started in August and may yet do so if something isn’t done to address the chronic unfairness in the game. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
I like the game I really do and I’m glad they added some more chapters to choose from I’ll probably give this game a five star when they add the Space Wolves but it’s still a pay to advance game once you hit a certain spot in the campaign you have to upgrade your hero significantly I am on the third chapter of the campaign and all of my heroes are level 45 and I’m still having trouble with the first mission of chapter 3 and every time I failed the mission a bundle comes up saying if I buy this I’ll get a bunch of hero XP to put towards my hero to help me along my way I did this but after a while it was clear I needed to do it again you don’t get much XP from attacking other enemy bases(other players) don’t get me wrong the prices for these things aren’t that bad for what you get but it kind of gets repetitive after about the third time of paying $3.99 and you don’t get much XP from attacking chaos fleets and other things like that you get pretty much next to nothing for your hero when you do that which is a bit of a letdown because you would expect you to gain some XP but you pretty much only gain about 100 XP for each one of these chaos fleets you destroy. We apologize if you feel mislead! All of the game's functions are fully accessible without paying, but require time and effort. In-app purchases allow players to speed up this process. In fact, besides top up, you can grow stronger by all the interesting events and tasks every day. Believe you can make the game more interesting by experiencing and exploring through your own unique understanding!
As has been mentioned by other players, you are at the mercy of the server whales. There is no defense against these other players, so you spend most of your time recovering from attacks, which takes days. Developers, why are there no servers for PVE only? Why is there no automatic shield after attacks like in Clash of clans? Your game becomes pointless when a player can’t progress because level 40 players with level 100 heroes come stomping around to let you know that you’re only there to feed them. The developer responds edit: you want to know what my problem with your game is? Did you read my review? Forced Player vs player or PVP. All players are forced to play on a server with other players whose power level is far beyond their own. These high level players can do whatever they like with little to no repercussions. New or low level players can be attacked multiple times by these high level players making it nearly impossible to advance. Why? Because every time you’re attacked your power level is reduced dramatically. This makes it difficult to do even the most mundane tasks because a player no longer has the troops to do them. And recovering your power level takes DAYS. Logging in to see your battle barge on fire and your power level you worked so hard for (by logging in day after day and committing time to doing so) be destroyed isn’t my idea of fun. We are sorry to hear your disappointment with our game, and we hope to have the opportunity to apologize for this. Please tell us the main reasons for your dissatisfaction with this product, so that we can improve the quality of it. Thank you for your support and understanding!
I’ve played probably 6-7 different games within this base-building genre and all of them have been decently enjoyable, up until a certain point at least. There’s something fun about the steady, overly-simplistic amassing of resources while upgrading buildings at a constant pace. While this type of “gameplay” won’t appeal to everyone, in my opinion these types of games are enjoyable to a certain degree. However, all of these games suffer from the same fatal flaw: whales. Once the newbie shield is gone you’ll either have to fork over real money to re-activate it (and keep it active) or subject yourself to constant abuse by server whales who can single-handedly while you and your buddies clean in one fell swoop. That’s when the “fun” stops, thus causing most players to delete the app. At the time of me writing this my newbie shield is still up and I’ve enough in-game resources to keep said shield activated for another couple of weeks. As such, I’m able to say (now, at least) that this title is pretty fun and is also quite sharp looking. It’s the same engine as State of Survival so the UI / rewards systems are identical. It’s a fun game to check in on now & again, but I know full well the lifespan of this game on my phone is already a short one. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
As several other reviews have mention, this game can be fun until it is time for the server events that the whales come out and obliterate all of us who haven’t spent tons of money for rapid advancement. I just finally had healed everything from the last event and got attacked twice be players I had no chance against in the space of an hour. Now I will spend the next month trying to heal everything that needs to be just to get screwed again next month. You really need to either cap the number of casualties that can be incurred, the number of times that a player can be attacked in an event or a limit for how much higher level character can attack. For example, my level 35 characters that are my base defenders, shouldn’t be able to be attacked by character that are at level 80+. The difference allowed should be no more than 10 levels. Ideally, all three of these changes should be implemented to improve player enjoyment. The number of battlebarge level 1 and 2 players on the servers should show that a lot of people quit playing when they experience this type of thing and I’m sure doesn’t lead to an expanding player base. In fact, I’m betting the player base is probably shrinking as people get frustrated with this type of thing. I’ve almost walked away from this game multiple times since I started in August and may yet do so if something isn’t done to address the chronic unfairness in the game. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
I have 9 legendarys but can only use 3 because if you get a rare legendary you have to star it up which is even harder than getting the character itself . I think legendarys should be a lot stronger that blue character who have stars . My shrike should be 10x stronger than a blue vanguard who has 5 stars. What I’m saying is stars should not be such a huge factor in power boosts or should be buffed for legendary characters. I’m power lvl 2million in game so i some what experience. Overall a very good game.9.8/10 p.s I should be able to use choas characters and choas prime arch’s. This game would attract so many new players if you’d let them pick at least what faction they’d like to side with. And those could then be used for more events like choas vs Space marines or something along the lines of that.
As several other reviews have mention, this game can be fun until it is time for the server events that the whales come out and obliterate all of us who haven’t spent tons of money for rapid advancement. I just finally had healed everything from the last event and got attacked twice be players I had no chance against in the space of an hour. Now I will spend the next month trying to heal everything that needs to be just to get screwed again next month. You really need to either cap the number of casualties that can be incurred, the number of times that a player can be attacked in an event or a limit for how much higher level character can attack. For example, my level 35 characters that are my base defenders, shouldn’t be able to be attacked by character that are at level 80+. The difference allowed should be no more than 10 levels. Ideally, all three of these changes should be implemented to improve player enjoyment. The number of battlebarge level 1 and 2 players on the servers should show that a lot of people quit playing when they experience this type of thing and I’m sure doesn’t lead to an expanding player base. In fact, I’m betting the player base is probably shrinking as people get frustrated with this type of thing. I’ve almost walked away from this game multiple times since I started in August and may yet do so if something isn’t done to address the chronic unfairness in the game. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
As has been mentioned by other players, you are at the mercy of the server whales. There is no defense against these other players, so you spend most of your time recovering from attacks, which takes days. Developers, why are there no servers for PVE only? Why is there no automatic shield after attacks like in Clash of clans? Your game becomes pointless when a player can’t progress because level 40 players with level 100 heroes come stomping around to let you know that you’re only there to feed them. The developer responds edit: you want to know what my problem with your game is? Did you read my review? Forced Player vs player or PVP. All players are forced to play on a server with other players whose power level is far beyond their own. These high level players can do whatever they like with little to no repercussions. New or low level players can be attacked multiple times by these high level players making it nearly impossible to advance. Why? Because every time you’re attacked your power level is reduced dramatically. This makes it difficult to do even the most mundane tasks because a player no longer has the troops to do them. And recovering your power level takes DAYS. Logging in to see your battle barge on fire and your power level you worked so hard for (by logging in day after day and committing time to doing so) be destroyed isn’t my idea of fun. We are sorry to hear your disappointment with our game, and we hope to have the opportunity to apologize for this. Please tell us the main reasons for your dissatisfaction with this product, so that we can improve the quality of it. Thank you for your support and understanding!
I like the game I really do and I’m glad they added some more chapters to choose from I’ll probably give this game a five star when they add the Space Wolves but it’s still a pay to advance game once you hit a certain spot in the campaign you have to upgrade your hero significantly I am on the third chapter of the campaign and all of my heroes are level 45 and I’m still having trouble with the first mission of chapter 3 and every time I failed the mission a bundle comes up saying if I buy this I’ll get a bunch of hero XP to put towards my hero to help me along my way I did this but after a while it was clear I needed to do it again you don’t get much XP from attacking other enemy bases(other players) don’t get me wrong the prices for these things aren’t that bad for what you get but it kind of gets repetitive after about the third time of paying $3.99 and you don’t get much XP from attacking chaos fleets and other things like that you get pretty much next to nothing for your hero when you do that which is a bit of a letdown because you would expect you to gain some XP but you pretty much only gain about 100 XP for each one of these chaos fleets you destroy. We apologize if you feel mislead! All of the game's functions are fully accessible without paying, but require time and effort. In-app purchases allow players to speed up this process. In fact, besides top up, you can grow stronger by all the interesting events and tasks every day. Believe you can make the game more interesting by experiencing and exploring through your own unique understanding!
I’ve played probably 6-7 different games within this base-building genre and all of them have been decently enjoyable, up until a certain point at least. There’s something fun about the steady, overly-simplistic amassing of resources while upgrading buildings at a constant pace. While this type of “gameplay” won’t appeal to everyone, in my opinion these types of games are enjoyable to a certain degree. However, all of these games suffer from the same fatal flaw: whales. Once the newbie shield is gone you’ll either have to fork over real money to re-activate it (and keep it active) or subject yourself to constant abuse by server whales who can single-handedly while you and your buddies clean in one fell swoop. That’s when the “fun” stops, thus causing most players to delete the app. At the time of me writing this my newbie shield is still up and I’ve enough in-game resources to keep said shield activated for another couple of weeks. As such, I’m able to say (now, at least) that this title is pretty fun and is also quite sharp looking. It’s the same engine as State of Survival so the UI / rewards systems are identical. It’s a fun game to check in on now & again, but I know full well the lifespan of this game on my phone is already a short one. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
I have 9 legendarys but can only use 3 because if you get a rare legendary you have to star it up which is even harder than getting the character itself . I think legendarys should be a lot stronger that blue character who have stars . My shrike should be 10x stronger than a blue vanguard who has 5 stars. What I’m saying is stars should not be such a huge factor in power boosts or should be buffed for legendary characters. I’m power lvl 2million in game so i some what experience. Overall a very good game.9.8/10 p.s I should be able to use choas characters and choas prime arch’s. This game would attract so many new players if you’d let them pick at least what faction they’d like to side with. And those could then be used for more events like choas vs Space marines or something along the lines of that.
I have 9 legendarys but can only use 3 because if you get a rare legendary you have to star it up which is even harder than getting the character itself . I think legendarys should be a lot stronger that blue character who have stars . My shrike should be 10x stronger than a blue vanguard who has 5 stars. What I’m saying is stars should not be such a huge factor in power boosts or should be buffed for legendary characters. I’m power lvl 2million in game so i some what experience. Overall a very good game.9.8/10 p.s I should be able to use choas characters and choas prime arch’s. This game would attract so many new players if you’d let them pick at least what faction they’d like to side with. And those could then be used for more events like choas vs Space marines or something along the lines of that.
I like the game I really do and I’m glad they added some more chapters to choose from I’ll probably give this game a five star when they add the Space Wolves but it’s still a pay to advance game once you hit a certain spot in the campaign you have to upgrade your hero significantly I am on the third chapter of the campaign and all of my heroes are level 45 and I’m still having trouble with the first mission of chapter 3 and every time I failed the mission a bundle comes up saying if I buy this I’ll get a bunch of hero XP to put towards my hero to help me along my way I did this but after a while it was clear I needed to do it again you don’t get much XP from attacking other enemy bases(other players) don’t get me wrong the prices for these things aren’t that bad for what you get but it kind of gets repetitive after about the third time of paying $3.99 and you don’t get much XP from attacking chaos fleets and other things like that you get pretty much next to nothing for your hero when you do that which is a bit of a letdown because you would expect you to gain some XP but you pretty much only gain about 100 XP for each one of these chaos fleets you destroy. We apologize if you feel mislead! All of the game's functions are fully accessible without paying, but require time and effort. In-app purchases allow players to speed up this process. In fact, besides top up, you can grow stronger by all the interesting events and tasks every day. Believe you can make the game more interesting by experiencing and exploring through your own unique understanding!
I’ve played probably 6-7 different games within this base-building genre and all of them have been decently enjoyable, up until a certain point at least. There’s something fun about the steady, overly-simplistic amassing of resources while upgrading buildings at a constant pace. While this type of “gameplay” won’t appeal to everyone, in my opinion these types of games are enjoyable to a certain degree. However, all of these games suffer from the same fatal flaw: whales. Once the newbie shield is gone you’ll either have to fork over real money to re-activate it (and keep it active) or subject yourself to constant abuse by server whales who can single-handedly while you and your buddies clean in one fell swoop. That’s when the “fun” stops, thus causing most players to delete the app. At the time of me writing this my newbie shield is still up and I’ve enough in-game resources to keep said shield activated for another couple of weeks. As such, I’m able to say (now, at least) that this title is pretty fun and is also quite sharp looking. It’s the same engine as State of Survival so the UI / rewards systems are identical. It’s a fun game to check in on now & again, but I know full well the lifespan of this game on my phone is already a short one. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
As has been mentioned by other players, you are at the mercy of the server whales. There is no defense against these other players, so you spend most of your time recovering from attacks, which takes days. Developers, why are there no servers for PVE only? Why is there no automatic shield after attacks like in Clash of clans? Your game becomes pointless when a player can’t progress because level 40 players with level 100 heroes come stomping around to let you know that you’re only there to feed them. The developer responds edit: you want to know what my problem with your game is? Did you read my review? Forced Player vs player or PVP. All players are forced to play on a server with other players whose power level is far beyond their own. These high level players can do whatever they like with little to no repercussions. New or low level players can be attacked multiple times by these high level players making it nearly impossible to advance. Why? Because every time you’re attacked your power level is reduced dramatically. This makes it difficult to do even the most mundane tasks because a player no longer has the troops to do them. And recovering your power level takes DAYS. Logging in to see your battle barge on fire and your power level you worked so hard for (by logging in day after day and committing time to doing so) be destroyed isn’t my idea of fun. We are sorry to hear your disappointment with our game, and we hope to have the opportunity to apologize for this. Please tell us the main reasons for your dissatisfaction with this product, so that we can improve the quality of it. Thank you for your support and understanding!
As several other reviews have mention, this game can be fun until it is time for the server events that the whales come out and obliterate all of us who haven’t spent tons of money for rapid advancement. I just finally had healed everything from the last event and got attacked twice be players I had no chance against in the space of an hour. Now I will spend the next month trying to heal everything that needs to be just to get screwed again next month. You really need to either cap the number of casualties that can be incurred, the number of times that a player can be attacked in an event or a limit for how much higher level character can attack. For example, my level 35 characters that are my base defenders, shouldn’t be able to be attacked by character that are at level 80+. The difference allowed should be no more than 10 levels. Ideally, all three of these changes should be implemented to improve player enjoyment. The number of battlebarge level 1 and 2 players on the servers should show that a lot of people quit playing when they experience this type of thing and I’m sure doesn’t lead to an expanding player base. In fact, I’m betting the player base is probably shrinking as people get frustrated with this type of thing. I’ve almost walked away from this game multiple times since I started in August and may yet do so if something isn’t done to address the chronic unfairness in the game. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
I like the game I really do and I’m glad they added some more chapters to choose from I’ll probably give this game a five star when they add the Space Wolves but it’s still a pay to advance game once you hit a certain spot in the campaign you have to upgrade your hero significantly I am on the third chapter of the campaign and all of my heroes are level 45 and I’m still having trouble with the first mission of chapter 3 and every time I failed the mission a bundle comes up saying if I buy this I’ll get a bunch of hero XP to put towards my hero to help me along my way I did this but after a while it was clear I needed to do it again you don’t get much XP from attacking other enemy bases(other players) don’t get me wrong the prices for these things aren’t that bad for what you get but it kind of gets repetitive after about the third time of paying $3.99 and you don’t get much XP from attacking chaos fleets and other things like that you get pretty much next to nothing for your hero when you do that which is a bit of a letdown because you would expect you to gain some XP but you pretty much only gain about 100 XP for each one of these chaos fleets you destroy. We apologize if you feel mislead! All of the game's functions are fully accessible without paying, but require time and effort. In-app purchases allow players to speed up this process. In fact, besides top up, you can grow stronger by all the interesting events and tasks every day. Believe you can make the game more interesting by experiencing and exploring through your own unique understanding!
As has been mentioned by other players, you are at the mercy of the server whales. There is no defense against these other players, so you spend most of your time recovering from attacks, which takes days. Developers, why are there no servers for PVE only? Why is there no automatic shield after attacks like in Clash of clans? Your game becomes pointless when a player can’t progress because level 40 players with level 100 heroes come stomping around to let you know that you’re only there to feed them. The developer responds edit: you want to know what my problem with your game is? Did you read my review? Forced Player vs player or PVP. All players are forced to play on a server with other players whose power level is far beyond their own. These high level players can do whatever they like with little to no repercussions. New or low level players can be attacked multiple times by these high level players making it nearly impossible to advance. Why? Because every time you’re attacked your power level is reduced dramatically. This makes it difficult to do even the most mundane tasks because a player no longer has the troops to do them. And recovering your power level takes DAYS. Logging in to see your battle barge on fire and your power level you worked so hard for (by logging in day after day and committing time to doing so) be destroyed isn’t my idea of fun. We are sorry to hear your disappointment with our game, and we hope to have the opportunity to apologize for this. Please tell us the main reasons for your dissatisfaction with this product, so that we can improve the quality of it. Thank you for your support and understanding!
I’ve played probably 6-7 different games within this base-building genre and all of them have been decently enjoyable, up until a certain point at least. There’s something fun about the steady, overly-simplistic amassing of resources while upgrading buildings at a constant pace. While this type of “gameplay” won’t appeal to everyone, in my opinion these types of games are enjoyable to a certain degree. However, all of these games suffer from the same fatal flaw: whales. Once the newbie shield is gone you’ll either have to fork over real money to re-activate it (and keep it active) or subject yourself to constant abuse by server whales who can single-handedly while you and your buddies clean in one fell swoop. That’s when the “fun” stops, thus causing most players to delete the app. At the time of me writing this my newbie shield is still up and I’ve enough in-game resources to keep said shield activated for another couple of weeks. As such, I’m able to say (now, at least) that this title is pretty fun and is also quite sharp looking. It’s the same engine as State of Survival so the UI / rewards systems are identical. It’s a fun game to check in on now & again, but I know full well the lifespan of this game on my phone is already a short one. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
As several other reviews have mention, this game can be fun until it is time for the server events that the whales come out and obliterate all of us who haven’t spent tons of money for rapid advancement. I just finally had healed everything from the last event and got attacked twice be players I had no chance against in the space of an hour. Now I will spend the next month trying to heal everything that needs to be just to get screwed again next month. You really need to either cap the number of casualties that can be incurred, the number of times that a player can be attacked in an event or a limit for how much higher level character can attack. For example, my level 35 characters that are my base defenders, shouldn’t be able to be attacked by character that are at level 80+. The difference allowed should be no more than 10 levels. Ideally, all three of these changes should be implemented to improve player enjoyment. The number of battlebarge level 1 and 2 players on the servers should show that a lot of people quit playing when they experience this type of thing and I’m sure doesn’t lead to an expanding player base. In fact, I’m betting the player base is probably shrinking as people get frustrated with this type of thing. I’ve almost walked away from this game multiple times since I started in August and may yet do so if something isn’t done to address the chronic unfairness in the game. We really appreciate your feedback. Our team will always welcome creative and constructive ideas to improve our game and your opinion is of great importance to us. If you have any further input or suggestion about our game, please feel free to contact us. Have a good time!
I have 9 legendarys but can only use 3 because if you get a rare legendary you have to star it up which is even harder than getting the character itself . I think legendarys should be a lot stronger that blue character who have stars . My shrike should be 10x stronger than a blue vanguard who has 5 stars. What I’m saying is stars should not be such a huge factor in power boosts or should be buffed for legendary characters. I’m power lvl 2million in game so i some what experience. Overall a very good game.9.8/10 p.s I should be able to use choas characters and choas prime arch’s. This game would attract so many new players if you’d let them pick at least what faction they’d like to side with. And those could then be used for more events like choas vs Space marines or something along the lines of that.
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