
Getting Over It

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Review Source: Google Play Store
















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I missed the arrival of this game on other platforms and only just learned of it. Having no experience playing it with a mouse, I only know the frustration of it using touchscreen controls. Those who bemoan the controls as "poor" have not ventured deep enough into the game to glimpse the truth I have found within: that it is not about you controlling the character, for you cannot. You can only control which instincts/reactions to train, and that it is the environment which is controlling you.
it's 2 Stars because it's great on PC but on mobile it has two terrible,big glitches that effect the whole game that are:#1 all of the settings don't work.#2 there's no slow or precise movements so you're always making fast movements so no matter what you do, you can't make any progress(and I want a refund)
If you've ever wanted a unique series of cramps in your hands and fingers, this game is for you. You know it's a good game when it makes you mad but also makes you wanna keep playing. It's a quality game for the price, and translates quite nicely to mobile. Pro-tip: mess around with the sensitivity and input acceleration to better suit your gameplay experience. It won't make the game easy, but it will make it easier. Also, PHYSICS.
I am yet to get over it but finding the test of will and patience engaging. I have never played this with a mouse on PC as it was originally designed, but find the mobile controls intuitive and straightforward enough, however I wonder if the touch screen is even more challenging than this is for the mouse, making a hard game a little harder. Still enjoying it!
A very fun game, but the controls are terrible
its like ironing my balls on an industrial level I love this game stress reliever big time you can progress and progress and then boom your somehow back at that little tree best thing about it so far 10/10
First Off... You are an evil evil person for designing this😑 2nd... Got stuck playing this for like 9 hours and somehow ended back at the start after all my efforts😂stupidly entertaining I WILL DEFEAT YOU!!!🫡🤣
It's a good game that's designed to be challenging. Most of the low star reviews are going to be from people who are upset that the game isn't easy. But if that's not a concept that's appealing to you, avoid this one.
Genuinely one of the worst ports of a game I've ever seen. The controls are so genuinely terrible that it ruins the entire experience. I genuinely enjoy the fodian game genre and loved the PC version of this game but this is straight booty cheeks. if you wish to play getting over it and don't have a PC, Go to a library and play it on a pirated site. You may get 2000 ads but I'll be damned if it isn't 2000 times better than this excuse of a game.
I don't know about this game man. It's not just that it's hard - I get that. I'm pretty sure over time I'm getting worse at the game. Whether that's user error, or the fact that I just tried to fine tune my position on low sensitivity and instead the hammer suddenly jerked into the wall and sent me back a ridiculous amount. 3/5 somewhat twitchy glitch controls, in a game that requires you to be 100% on the dot with where you are touching and what you are doing.
Dang, this game has been quite the journey. Gave up the first time I tried it and I picked it up again around 3 weeks ago. Was determined to finish it this time and I finally managed to. I love this game's design and aesthetic, and I love how such simple controls can create such dynamic situations and gameplay. Also, despite what I've seen elsewhere, I actually found the commentary to be a great addition. The controls are a bit wonky sometimes, but overall would totally recommend getting it!
This game should 4-5 stars, but people are dumb and give the game 1 star because it's a hard game, ignore all bad reviews. Getting Over It is one of the best games if you're looking for a challenge. You need skill and finesse to make any progress, and you often lose large amounts of progress because of one mistake. That being said, this is one of the most rewarding games. You learn to expect failure and to celebrate progress. It provides an amazing and frustrating experience that is unrivaled.
The coding going into this must be just an insane amount with the physics, the controls, the graphics, the cutscenes, all of it. I originally heard of this from a YouTuber and thought,"Hmm. Why shouldn't I buy this?" I will never regret it, and thank you so much for creating this game. Also, one last thing before I go, the commentary is amazing; my mom was cracking up laughing when she heard some parts.
It's hard. I won't blame the controls. But I will recommend others use a thumb sleeve. If you're sweaty, the responsiveness of controls is garbage. The same is 0 for any mobile game. Only this game punishes you much harder for it. So, yes. It's frustrating. It hurts. I nearly cried several times. The devils chimney made me wanna die only to discover it gets so much worse. So if you want to learn to control your frustration, download this now. And Devs, please port pogostuck to android next!
I like the game, and I know it's about the experience. The problem is the controls are much more difficult to manage on mobile. I've tried the Steam version of it, the controls were easier to manage. I wish the swipes don't have the same intensity like you should be able to either go slow and easy or go fast and hard, like on PC. The swings are always the same intensity on mobile so you can't really control your positioning.
Despite the difficulty, I genuinely love this game, but I can only imagine it's easier to play on a computer when I'm not getting friction burns on my finger and fighting with the restrictions of my cheap phone. Maybe some day I'll have the extra time and money to buy it on PC and see for myself. That said, the narration is amazing, the premise is great, and even if I never become skilled enough to beat the game, I still enjoy the experience.
The song bird of a generation. It's deeply upsetting to see so many people complaining about how hard the game is. The narrator is anything but unreliable. The game is designed to make you throw your phone through a wall. It's up to the player to decide when. Beautiful challenges and incredible dialogue, in a time when games are designed to appease the player. Finally a game that's designed to make them work. I'd be remised if I didn't say, iridescent.
Extremely frustrating, and it's part of the charm of this game. One wrong move can send you right back to the start, and it'll take a lot of practise to make any progress in some sections. The controls could be better. They're alright when you're wildly swinging around, but when making more delicate movements they can be janky. Although the game is supposed to be frustrating, the janky controls are something that's not the player's fault. Graphics are alright, commentary is delightful.
This game is great. It's angering, but after about the 20th win, it's pretty fun. But there are 2 things to note: First, you the semsitivity is preset low so you should max it before beginning. Also, on the mobile version, bugs slowly begin to appear throughout the gameplay. This ranges from textures disappearing and turning pink, to the settings menu forcing itself open making it hard to play.
Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.
I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs. There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.
If you have been drooling over any of the latest iPhones but can’t justify the upgrade because your current phone is good enough, download this game! It has all the challenges of the pc game but with the added difficulty of no fast movements! Without a mouse, you can’t simply flick your hammer in a tight circle. Every move must be dragged across your grubby screen as fast as your finger allows. Forget about a quick swipe from the bottom of the screen, because that will close the app and your poor, cauldron-legged man will be frozen in pause limbo until you reopen the app, unpause the game, and witness him plummet back to the bottom. Devote enough time to this game and I can guarantee you’ll be in the market for a new phone sooner than later. Seriously, as someone who has beaten the PC version, this game is unplayable in comparison. I haven’t given up on it yet, but I’m one of the few who never got flustered on the pc game, so your mileage may vary. If you raged at all playing it on PC, this game is not for you.
If you've ever wanted a unique series of cramps in your hands and fingers, this game is for you. You know it's a good game when it makes you mad but also makes you wanna keep playing. It's a quality game for the price, and translates quite nicely to mobile. Pro-tip: mess around with the sensitivity and input acceleration to better suit your gameplay experience. It won't make the game easy, but it will make it easier. Also, PHYSICS.
its like ironing my balls on an industrial level I love this game stress reliever big time you can progress and progress and then boom your somehow back at that little tree best thing about it so far 10/10
First Off... You are an evil evil person for designing this😑 2nd... Got stuck playing this for like 9 hours and somehow ended back at the start after all my efforts😂stupidly entertaining I WILL DEFEAT YOU!!!🫡🤣
Dang, this game has been quite the journey. Gave up the first time I tried it and I picked it up again around 3 weeks ago. Was determined to finish it this time and I finally managed to. I love this game's design and aesthetic, and I love how such simple controls can create such dynamic situations and gameplay. Also, despite what I've seen elsewhere, I actually found the commentary to be a great addition. The controls are a bit wonky sometimes, but overall would totally recommend getting it!
This game should 4-5 stars, but people are dumb and give the game 1 star because it's a hard game, ignore all bad reviews. Getting Over It is one of the best games if you're looking for a challenge. You need skill and finesse to make any progress, and you often lose large amounts of progress because of one mistake. That being said, this is one of the most rewarding games. You learn to expect failure and to celebrate progress. It provides an amazing and frustrating experience that is unrivaled.
I missed the arrival of this game on other platforms and only just learned of it. Having no experience playing it with a mouse, I only know the frustration of it using touchscreen controls. Those who bemoan the controls as "poor" have not ventured deep enough into the game to glimpse the truth I have found within: that it is not about you controlling the character, for you cannot. You can only control which instincts/reactions to train, and that it is the environment which is controlling you.
The coding going into this must be just an insane amount with the physics, the controls, the graphics, the cutscenes, all of it. I originally heard of this from a YouTuber and thought,"Hmm. Why shouldn't I buy this?" I will never regret it, and thank you so much for creating this game. Also, one last thing before I go, the commentary is amazing; my mom was cracking up laughing when she heard some parts.
It's hard. I won't blame the controls. But I will recommend others use a thumb sleeve. If you're sweaty, the responsiveness of controls is garbage. The same is 0 for any mobile game. Only this game punishes you much harder for it. So, yes. It's frustrating. It hurts. I nearly cried several times. The devils chimney made me wanna die only to discover it gets so much worse. So if you want to learn to control your frustration, download this now. And Devs, please port pogostuck to android next!
The song bird of a generation. It's deeply upsetting to see so many people complaining about how hard the game is. The narrator is anything but unreliable. The game is designed to make you throw your phone through a wall. It's up to the player to decide when. Beautiful challenges and incredible dialogue, in a time when games are designed to appease the player. Finally a game that's designed to make them work. I'd be remised if I didn't say, iridescent.
I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.
If you have been drooling over any of the latest iPhones but can’t justify the upgrade because your current phone is good enough, download this game! It has all the challenges of the pc game but with the added difficulty of no fast movements! Without a mouse, you can’t simply flick your hammer in a tight circle. Every move must be dragged across your grubby screen as fast as your finger allows. Forget about a quick swipe from the bottom of the screen, because that will close the app and your poor, cauldron-legged man will be frozen in pause limbo until you reopen the app, unpause the game, and witness him plummet back to the bottom. Devote enough time to this game and I can guarantee you’ll be in the market for a new phone sooner than later. Seriously, as someone who has beaten the PC version, this game is unplayable in comparison. I haven’t given up on it yet, but I’m one of the few who never got flustered on the pc game, so your mileage may vary. If you raged at all playing it on PC, this game is not for you.
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
I am yet to get over it but finding the test of will and patience engaging. I have never played this with a mouse on PC as it was originally designed, but find the mobile controls intuitive and straightforward enough, however I wonder if the touch screen is even more challenging than this is for the mouse, making a hard game a little harder. Still enjoying it!
It's a good game that's designed to be challenging. Most of the low star reviews are going to be from people who are upset that the game isn't easy. But if that's not a concept that's appealing to you, avoid this one.
Despite the difficulty, I genuinely love this game, but I can only imagine it's easier to play on a computer when I'm not getting friction burns on my finger and fighting with the restrictions of my cheap phone. Maybe some day I'll have the extra time and money to buy it on PC and see for myself. That said, the narration is amazing, the premise is great, and even if I never become skilled enough to beat the game, I still enjoy the experience.
Extremely frustrating, and it's part of the charm of this game. One wrong move can send you right back to the start, and it'll take a lot of practise to make any progress in some sections. The controls could be better. They're alright when you're wildly swinging around, but when making more delicate movements they can be janky. Although the game is supposed to be frustrating, the janky controls are something that's not the player's fault. Graphics are alright, commentary is delightful.
This game is great. It's angering, but after about the 20th win, it's pretty fun. But there are 2 things to note: First, you the semsitivity is preset low so you should max it before beginning. Also, on the mobile version, bugs slowly begin to appear throughout the gameplay. This ranges from textures disappearing and turning pink, to the settings menu forcing itself open making it hard to play.
Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.
I don't know about this game man. It's not just that it's hard - I get that. I'm pretty sure over time I'm getting worse at the game. Whether that's user error, or the fact that I just tried to fine tune my position on low sensitivity and instead the hammer suddenly jerked into the wall and sent me back a ridiculous amount. 3/5 somewhat twitchy glitch controls, in a game that requires you to be 100% on the dot with where you are touching and what you are doing.
I like the game, and I know it's about the experience. The problem is the controls are much more difficult to manage on mobile. I've tried the Steam version of it, the controls were easier to manage. I wish the swipes don't have the same intensity like you should be able to either go slow and easy or go fast and hard, like on PC. The swings are always the same intensity on mobile so you can't really control your positioning.
The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs. There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.
it's 2 Stars because it's great on PC but on mobile it has two terrible,big glitches that effect the whole game that are:#1 all of the settings don't work.#2 there's no slow or precise movements so you're always making fast movements so no matter what you do, you can't make any progress(and I want a refund)
A very fun game, but the controls are terrible
Genuinely one of the worst ports of a game I've ever seen. The controls are so genuinely terrible that it ruins the entire experience. I genuinely enjoy the fodian game genre and loved the PC version of this game but this is straight booty cheeks. if you wish to play getting over it and don't have a PC, Go to a library and play it on a pirated site. You may get 2000 ads but I'll be damned if it isn't 2000 times better than this excuse of a game.
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
it's 2 Stars because it's great on PC but on mobile it has two terrible,big glitches that effect the whole game that are:#1 all of the settings don't work.#2 there's no slow or precise movements so you're always making fast movements so no matter what you do, you can't make any progress(and I want a refund)
If you've ever wanted a unique series of cramps in your hands and fingers, this game is for you. You know it's a good game when it makes you mad but also makes you wanna keep playing. It's a quality game for the price, and translates quite nicely to mobile. Pro-tip: mess around with the sensitivity and input acceleration to better suit your gameplay experience. It won't make the game easy, but it will make it easier. Also, PHYSICS.
I am yet to get over it but finding the test of will and patience engaging. I have never played this with a mouse on PC as it was originally designed, but find the mobile controls intuitive and straightforward enough, however I wonder if the touch screen is even more challenging than this is for the mouse, making a hard game a little harder. Still enjoying it!
A very fun game, but the controls are terrible
its like ironing my balls on an industrial level I love this game stress reliever big time you can progress and progress and then boom your somehow back at that little tree best thing about it so far 10/10
First Off... You are an evil evil person for designing this😑 2nd... Got stuck playing this for like 9 hours and somehow ended back at the start after all my efforts😂stupidly entertaining I WILL DEFEAT YOU!!!🫡🤣
It's a good game that's designed to be challenging. Most of the low star reviews are going to be from people who are upset that the game isn't easy. But if that's not a concept that's appealing to you, avoid this one.
Genuinely one of the worst ports of a game I've ever seen. The controls are so genuinely terrible that it ruins the entire experience. I genuinely enjoy the fodian game genre and loved the PC version of this game but this is straight booty cheeks. if you wish to play getting over it and don't have a PC, Go to a library and play it on a pirated site. You may get 2000 ads but I'll be damned if it isn't 2000 times better than this excuse of a game.
I don't know about this game man. It's not just that it's hard - I get that. I'm pretty sure over time I'm getting worse at the game. Whether that's user error, or the fact that I just tried to fine tune my position on low sensitivity and instead the hammer suddenly jerked into the wall and sent me back a ridiculous amount. 3/5 somewhat twitchy glitch controls, in a game that requires you to be 100% on the dot with where you are touching and what you are doing.
Dang, this game has been quite the journey. Gave up the first time I tried it and I picked it up again around 3 weeks ago. Was determined to finish it this time and I finally managed to. I love this game's design and aesthetic, and I love how such simple controls can create such dynamic situations and gameplay. Also, despite what I've seen elsewhere, I actually found the commentary to be a great addition. The controls are a bit wonky sometimes, but overall would totally recommend getting it!
This game should 4-5 stars, but people are dumb and give the game 1 star because it's a hard game, ignore all bad reviews. Getting Over It is one of the best games if you're looking for a challenge. You need skill and finesse to make any progress, and you often lose large amounts of progress because of one mistake. That being said, this is one of the most rewarding games. You learn to expect failure and to celebrate progress. It provides an amazing and frustrating experience that is unrivaled.
I missed the arrival of this game on other platforms and only just learned of it. Having no experience playing it with a mouse, I only know the frustration of it using touchscreen controls. Those who bemoan the controls as "poor" have not ventured deep enough into the game to glimpse the truth I have found within: that it is not about you controlling the character, for you cannot. You can only control which instincts/reactions to train, and that it is the environment which is controlling you.
The coding going into this must be just an insane amount with the physics, the controls, the graphics, the cutscenes, all of it. I originally heard of this from a YouTuber and thought,"Hmm. Why shouldn't I buy this?" I will never regret it, and thank you so much for creating this game. Also, one last thing before I go, the commentary is amazing; my mom was cracking up laughing when she heard some parts.
It's hard. I won't blame the controls. But I will recommend others use a thumb sleeve. If you're sweaty, the responsiveness of controls is garbage. The same is 0 for any mobile game. Only this game punishes you much harder for it. So, yes. It's frustrating. It hurts. I nearly cried several times. The devils chimney made me wanna die only to discover it gets so much worse. So if you want to learn to control your frustration, download this now. And Devs, please port pogostuck to android next!
I like the game, and I know it's about the experience. The problem is the controls are much more difficult to manage on mobile. I've tried the Steam version of it, the controls were easier to manage. I wish the swipes don't have the same intensity like you should be able to either go slow and easy or go fast and hard, like on PC. The swings are always the same intensity on mobile so you can't really control your positioning.
Despite the difficulty, I genuinely love this game, but I can only imagine it's easier to play on a computer when I'm not getting friction burns on my finger and fighting with the restrictions of my cheap phone. Maybe some day I'll have the extra time and money to buy it on PC and see for myself. That said, the narration is amazing, the premise is great, and even if I never become skilled enough to beat the game, I still enjoy the experience.
The song bird of a generation. It's deeply upsetting to see so many people complaining about how hard the game is. The narrator is anything but unreliable. The game is designed to make you throw your phone through a wall. It's up to the player to decide when. Beautiful challenges and incredible dialogue, in a time when games are designed to appease the player. Finally a game that's designed to make them work. I'd be remised if I didn't say, iridescent.
Extremely frustrating, and it's part of the charm of this game. One wrong move can send you right back to the start, and it'll take a lot of practise to make any progress in some sections. The controls could be better. They're alright when you're wildly swinging around, but when making more delicate movements they can be janky. Although the game is supposed to be frustrating, the janky controls are something that's not the player's fault. Graphics are alright, commentary is delightful.
This game is great. It's angering, but after about the 20th win, it's pretty fun. But there are 2 things to note: First, you the semsitivity is preset low so you should max it before beginning. Also, on the mobile version, bugs slowly begin to appear throughout the gameplay. This ranges from textures disappearing and turning pink, to the settings menu forcing itself open making it hard to play.
I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.
The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs. There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.
If you have been drooling over any of the latest iPhones but can’t justify the upgrade because your current phone is good enough, download this game! It has all the challenges of the pc game but with the added difficulty of no fast movements! Without a mouse, you can’t simply flick your hammer in a tight circle. Every move must be dragged across your grubby screen as fast as your finger allows. Forget about a quick swipe from the bottom of the screen, because that will close the app and your poor, cauldron-legged man will be frozen in pause limbo until you reopen the app, unpause the game, and witness him plummet back to the bottom. Devote enough time to this game and I can guarantee you’ll be in the market for a new phone sooner than later. Seriously, as someone who has beaten the PC version, this game is unplayable in comparison. I haven’t given up on it yet, but I’m one of the few who never got flustered on the pc game, so your mileage may vary. If you raged at all playing it on PC, this game is not for you.
Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.
I missed the arrival of this game on other platforms and only just learned of it. Having no experience playing it with a mouse, I only know the frustration of it using touchscreen controls. Those who bemoan the controls as "poor" have not ventured deep enough into the game to glimpse the truth I have found within: that it is not about you controlling the character, for you cannot. You can only control which instincts/reactions to train, and that it is the environment which is controlling you.
it's 2 Stars because it's great on PC but on mobile it has two terrible,big glitches that effect the whole game that are:#1 all of the settings don't work.#2 there's no slow or precise movements so you're always making fast movements so no matter what you do, you can't make any progress(and I want a refund)
If you've ever wanted a unique series of cramps in your hands and fingers, this game is for you. You know it's a good game when it makes you mad but also makes you wanna keep playing. It's a quality game for the price, and translates quite nicely to mobile. Pro-tip: mess around with the sensitivity and input acceleration to better suit your gameplay experience. It won't make the game easy, but it will make it easier. Also, PHYSICS.
I am yet to get over it but finding the test of will and patience engaging. I have never played this with a mouse on PC as it was originally designed, but find the mobile controls intuitive and straightforward enough, however I wonder if the touch screen is even more challenging than this is for the mouse, making a hard game a little harder. Still enjoying it!
A very fun game, but the controls are terrible
its like ironing my balls on an industrial level I love this game stress reliever big time you can progress and progress and then boom your somehow back at that little tree best thing about it so far 10/10
First Off... You are an evil evil person for designing this😑 2nd... Got stuck playing this for like 9 hours and somehow ended back at the start after all my efforts😂stupidly entertaining I WILL DEFEAT YOU!!!🫡🤣
It's a good game that's designed to be challenging. Most of the low star reviews are going to be from people who are upset that the game isn't easy. But if that's not a concept that's appealing to you, avoid this one.
Genuinely one of the worst ports of a game I've ever seen. The controls are so genuinely terrible that it ruins the entire experience. I genuinely enjoy the fodian game genre and loved the PC version of this game but this is straight booty cheeks. if you wish to play getting over it and don't have a PC, Go to a library and play it on a pirated site. You may get 2000 ads but I'll be damned if it isn't 2000 times better than this excuse of a game.
I don't know about this game man. It's not just that it's hard - I get that. I'm pretty sure over time I'm getting worse at the game. Whether that's user error, or the fact that I just tried to fine tune my position on low sensitivity and instead the hammer suddenly jerked into the wall and sent me back a ridiculous amount. 3/5 somewhat twitchy glitch controls, in a game that requires you to be 100% on the dot with where you are touching and what you are doing.
Dang, this game has been quite the journey. Gave up the first time I tried it and I picked it up again around 3 weeks ago. Was determined to finish it this time and I finally managed to. I love this game's design and aesthetic, and I love how such simple controls can create such dynamic situations and gameplay. Also, despite what I've seen elsewhere, I actually found the commentary to be a great addition. The controls are a bit wonky sometimes, but overall would totally recommend getting it!
This game should 4-5 stars, but people are dumb and give the game 1 star because it's a hard game, ignore all bad reviews. Getting Over It is one of the best games if you're looking for a challenge. You need skill and finesse to make any progress, and you often lose large amounts of progress because of one mistake. That being said, this is one of the most rewarding games. You learn to expect failure and to celebrate progress. It provides an amazing and frustrating experience that is unrivaled.
The coding going into this must be just an insane amount with the physics, the controls, the graphics, the cutscenes, all of it. I originally heard of this from a YouTuber and thought,"Hmm. Why shouldn't I buy this?" I will never regret it, and thank you so much for creating this game. Also, one last thing before I go, the commentary is amazing; my mom was cracking up laughing when she heard some parts.
It's hard. I won't blame the controls. But I will recommend others use a thumb sleeve. If you're sweaty, the responsiveness of controls is garbage. The same is 0 for any mobile game. Only this game punishes you much harder for it. So, yes. It's frustrating. It hurts. I nearly cried several times. The devils chimney made me wanna die only to discover it gets so much worse. So if you want to learn to control your frustration, download this now. And Devs, please port pogostuck to android next!
I like the game, and I know it's about the experience. The problem is the controls are much more difficult to manage on mobile. I've tried the Steam version of it, the controls were easier to manage. I wish the swipes don't have the same intensity like you should be able to either go slow and easy or go fast and hard, like on PC. The swings are always the same intensity on mobile so you can't really control your positioning.
Despite the difficulty, I genuinely love this game, but I can only imagine it's easier to play on a computer when I'm not getting friction burns on my finger and fighting with the restrictions of my cheap phone. Maybe some day I'll have the extra time and money to buy it on PC and see for myself. That said, the narration is amazing, the premise is great, and even if I never become skilled enough to beat the game, I still enjoy the experience.
The song bird of a generation. It's deeply upsetting to see so many people complaining about how hard the game is. The narrator is anything but unreliable. The game is designed to make you throw your phone through a wall. It's up to the player to decide when. Beautiful challenges and incredible dialogue, in a time when games are designed to appease the player. Finally a game that's designed to make them work. I'd be remised if I didn't say, iridescent.
Extremely frustrating, and it's part of the charm of this game. One wrong move can send you right back to the start, and it'll take a lot of practise to make any progress in some sections. The controls could be better. They're alright when you're wildly swinging around, but when making more delicate movements they can be janky. Although the game is supposed to be frustrating, the janky controls are something that's not the player's fault. Graphics are alright, commentary is delightful.
This game is great. It's angering, but after about the 20th win, it's pretty fun. But there are 2 things to note: First, you the semsitivity is preset low so you should max it before beginning. Also, on the mobile version, bugs slowly begin to appear throughout the gameplay. This ranges from textures disappearing and turning pink, to the settings menu forcing itself open making it hard to play.
Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.
I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs. There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.
If you have been drooling over any of the latest iPhones but can’t justify the upgrade because your current phone is good enough, download this game! It has all the challenges of the pc game but with the added difficulty of no fast movements! Without a mouse, you can’t simply flick your hammer in a tight circle. Every move must be dragged across your grubby screen as fast as your finger allows. Forget about a quick swipe from the bottom of the screen, because that will close the app and your poor, cauldron-legged man will be frozen in pause limbo until you reopen the app, unpause the game, and witness him plummet back to the bottom. Devote enough time to this game and I can guarantee you’ll be in the market for a new phone sooner than later. Seriously, as someone who has beaten the PC version, this game is unplayable in comparison. I haven’t given up on it yet, but I’m one of the few who never got flustered on the pc game, so your mileage may vary. If you raged at all playing it on PC, this game is not for you.
If you've ever wanted a unique series of cramps in your hands and fingers, this game is for you. You know it's a good game when it makes you mad but also makes you wanna keep playing. It's a quality game for the price, and translates quite nicely to mobile. Pro-tip: mess around with the sensitivity and input acceleration to better suit your gameplay experience. It won't make the game easy, but it will make it easier. Also, PHYSICS.
its like ironing my balls on an industrial level I love this game stress reliever big time you can progress and progress and then boom your somehow back at that little tree best thing about it so far 10/10
First Off... You are an evil evil person for designing this😑 2nd... Got stuck playing this for like 9 hours and somehow ended back at the start after all my efforts😂stupidly entertaining I WILL DEFEAT YOU!!!🫡🤣
Dang, this game has been quite the journey. Gave up the first time I tried it and I picked it up again around 3 weeks ago. Was determined to finish it this time and I finally managed to. I love this game's design and aesthetic, and I love how such simple controls can create such dynamic situations and gameplay. Also, despite what I've seen elsewhere, I actually found the commentary to be a great addition. The controls are a bit wonky sometimes, but overall would totally recommend getting it!
This game should 4-5 stars, but people are dumb and give the game 1 star because it's a hard game, ignore all bad reviews. Getting Over It is one of the best games if you're looking for a challenge. You need skill and finesse to make any progress, and you often lose large amounts of progress because of one mistake. That being said, this is one of the most rewarding games. You learn to expect failure and to celebrate progress. It provides an amazing and frustrating experience that is unrivaled.
I missed the arrival of this game on other platforms and only just learned of it. Having no experience playing it with a mouse, I only know the frustration of it using touchscreen controls. Those who bemoan the controls as "poor" have not ventured deep enough into the game to glimpse the truth I have found within: that it is not about you controlling the character, for you cannot. You can only control which instincts/reactions to train, and that it is the environment which is controlling you.
The coding going into this must be just an insane amount with the physics, the controls, the graphics, the cutscenes, all of it. I originally heard of this from a YouTuber and thought,"Hmm. Why shouldn't I buy this?" I will never regret it, and thank you so much for creating this game. Also, one last thing before I go, the commentary is amazing; my mom was cracking up laughing when she heard some parts.
It's hard. I won't blame the controls. But I will recommend others use a thumb sleeve. If you're sweaty, the responsiveness of controls is garbage. The same is 0 for any mobile game. Only this game punishes you much harder for it. So, yes. It's frustrating. It hurts. I nearly cried several times. The devils chimney made me wanna die only to discover it gets so much worse. So if you want to learn to control your frustration, download this now. And Devs, please port pogostuck to android next!
The song bird of a generation. It's deeply upsetting to see so many people complaining about how hard the game is. The narrator is anything but unreliable. The game is designed to make you throw your phone through a wall. It's up to the player to decide when. Beautiful challenges and incredible dialogue, in a time when games are designed to appease the player. Finally a game that's designed to make them work. I'd be remised if I didn't say, iridescent.
I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.
If you have been drooling over any of the latest iPhones but can’t justify the upgrade because your current phone is good enough, download this game! It has all the challenges of the pc game but with the added difficulty of no fast movements! Without a mouse, you can’t simply flick your hammer in a tight circle. Every move must be dragged across your grubby screen as fast as your finger allows. Forget about a quick swipe from the bottom of the screen, because that will close the app and your poor, cauldron-legged man will be frozen in pause limbo until you reopen the app, unpause the game, and witness him plummet back to the bottom. Devote enough time to this game and I can guarantee you’ll be in the market for a new phone sooner than later. Seriously, as someone who has beaten the PC version, this game is unplayable in comparison. I haven’t given up on it yet, but I’m one of the few who never got flustered on the pc game, so your mileage may vary. If you raged at all playing it on PC, this game is not for you.
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
I am yet to get over it but finding the test of will and patience engaging. I have never played this with a mouse on PC as it was originally designed, but find the mobile controls intuitive and straightforward enough, however I wonder if the touch screen is even more challenging than this is for the mouse, making a hard game a little harder. Still enjoying it!
It's a good game that's designed to be challenging. Most of the low star reviews are going to be from people who are upset that the game isn't easy. But if that's not a concept that's appealing to you, avoid this one.
Despite the difficulty, I genuinely love this game, but I can only imagine it's easier to play on a computer when I'm not getting friction burns on my finger and fighting with the restrictions of my cheap phone. Maybe some day I'll have the extra time and money to buy it on PC and see for myself. That said, the narration is amazing, the premise is great, and even if I never become skilled enough to beat the game, I still enjoy the experience.
Extremely frustrating, and it's part of the charm of this game. One wrong move can send you right back to the start, and it'll take a lot of practise to make any progress in some sections. The controls could be better. They're alright when you're wildly swinging around, but when making more delicate movements they can be janky. Although the game is supposed to be frustrating, the janky controls are something that's not the player's fault. Graphics are alright, commentary is delightful.
This game is great. It's angering, but after about the 20th win, it's pretty fun. But there are 2 things to note: First, you the semsitivity is preset low so you should max it before beginning. Also, on the mobile version, bugs slowly begin to appear throughout the gameplay. This ranges from textures disappearing and turning pink, to the settings menu forcing itself open making it hard to play.
Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.
I don't know about this game man. It's not just that it's hard - I get that. I'm pretty sure over time I'm getting worse at the game. Whether that's user error, or the fact that I just tried to fine tune my position on low sensitivity and instead the hammer suddenly jerked into the wall and sent me back a ridiculous amount. 3/5 somewhat twitchy glitch controls, in a game that requires you to be 100% on the dot with where you are touching and what you are doing.
I like the game, and I know it's about the experience. The problem is the controls are much more difficult to manage on mobile. I've tried the Steam version of it, the controls were easier to manage. I wish the swipes don't have the same intensity like you should be able to either go slow and easy or go fast and hard, like on PC. The swings are always the same intensity on mobile so you can't really control your positioning.
The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs. There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.
it's 2 Stars because it's great on PC but on mobile it has two terrible,big glitches that effect the whole game that are:#1 all of the settings don't work.#2 there's no slow or precise movements so you're always making fast movements so no matter what you do, you can't make any progress(and I want a refund)
A very fun game, but the controls are terrible
Genuinely one of the worst ports of a game I've ever seen. The controls are so genuinely terrible that it ruins the entire experience. I genuinely enjoy the fodian game genre and loved the PC version of this game but this is straight booty cheeks. if you wish to play getting over it and don't have a PC, Go to a library and play it on a pirated site. You may get 2000 ads but I'll be damned if it isn't 2000 times better than this excuse of a game.
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
it's 2 Stars because it's great on PC but on mobile it has two terrible,big glitches that effect the whole game that are:#1 all of the settings don't work.#2 there's no slow or precise movements so you're always making fast movements so no matter what you do, you can't make any progress(and I want a refund)
If you've ever wanted a unique series of cramps in your hands and fingers, this game is for you. You know it's a good game when it makes you mad but also makes you wanna keep playing. It's a quality game for the price, and translates quite nicely to mobile. Pro-tip: mess around with the sensitivity and input acceleration to better suit your gameplay experience. It won't make the game easy, but it will make it easier. Also, PHYSICS.
I am yet to get over it but finding the test of will and patience engaging. I have never played this with a mouse on PC as it was originally designed, but find the mobile controls intuitive and straightforward enough, however I wonder if the touch screen is even more challenging than this is for the mouse, making a hard game a little harder. Still enjoying it!
A very fun game, but the controls are terrible
its like ironing my balls on an industrial level I love this game stress reliever big time you can progress and progress and then boom your somehow back at that little tree best thing about it so far 10/10
First Off... You are an evil evil person for designing this😑 2nd... Got stuck playing this for like 9 hours and somehow ended back at the start after all my efforts😂stupidly entertaining I WILL DEFEAT YOU!!!🫡🤣
It's a good game that's designed to be challenging. Most of the low star reviews are going to be from people who are upset that the game isn't easy. But if that's not a concept that's appealing to you, avoid this one.
Genuinely one of the worst ports of a game I've ever seen. The controls are so genuinely terrible that it ruins the entire experience. I genuinely enjoy the fodian game genre and loved the PC version of this game but this is straight booty cheeks. if you wish to play getting over it and don't have a PC, Go to a library and play it on a pirated site. You may get 2000 ads but I'll be damned if it isn't 2000 times better than this excuse of a game.
I don't know about this game man. It's not just that it's hard - I get that. I'm pretty sure over time I'm getting worse at the game. Whether that's user error, or the fact that I just tried to fine tune my position on low sensitivity and instead the hammer suddenly jerked into the wall and sent me back a ridiculous amount. 3/5 somewhat twitchy glitch controls, in a game that requires you to be 100% on the dot with where you are touching and what you are doing.
Dang, this game has been quite the journey. Gave up the first time I tried it and I picked it up again around 3 weeks ago. Was determined to finish it this time and I finally managed to. I love this game's design and aesthetic, and I love how such simple controls can create such dynamic situations and gameplay. Also, despite what I've seen elsewhere, I actually found the commentary to be a great addition. The controls are a bit wonky sometimes, but overall would totally recommend getting it!
This game should 4-5 stars, but people are dumb and give the game 1 star because it's a hard game, ignore all bad reviews. Getting Over It is one of the best games if you're looking for a challenge. You need skill and finesse to make any progress, and you often lose large amounts of progress because of one mistake. That being said, this is one of the most rewarding games. You learn to expect failure and to celebrate progress. It provides an amazing and frustrating experience that is unrivaled.
I missed the arrival of this game on other platforms and only just learned of it. Having no experience playing it with a mouse, I only know the frustration of it using touchscreen controls. Those who bemoan the controls as "poor" have not ventured deep enough into the game to glimpse the truth I have found within: that it is not about you controlling the character, for you cannot. You can only control which instincts/reactions to train, and that it is the environment which is controlling you.
The coding going into this must be just an insane amount with the physics, the controls, the graphics, the cutscenes, all of it. I originally heard of this from a YouTuber and thought,"Hmm. Why shouldn't I buy this?" I will never regret it, and thank you so much for creating this game. Also, one last thing before I go, the commentary is amazing; my mom was cracking up laughing when she heard some parts.
It's hard. I won't blame the controls. But I will recommend others use a thumb sleeve. If you're sweaty, the responsiveness of controls is garbage. The same is 0 for any mobile game. Only this game punishes you much harder for it. So, yes. It's frustrating. It hurts. I nearly cried several times. The devils chimney made me wanna die only to discover it gets so much worse. So if you want to learn to control your frustration, download this now. And Devs, please port pogostuck to android next!
I like the game, and I know it's about the experience. The problem is the controls are much more difficult to manage on mobile. I've tried the Steam version of it, the controls were easier to manage. I wish the swipes don't have the same intensity like you should be able to either go slow and easy or go fast and hard, like on PC. The swings are always the same intensity on mobile so you can't really control your positioning.
Despite the difficulty, I genuinely love this game, but I can only imagine it's easier to play on a computer when I'm not getting friction burns on my finger and fighting with the restrictions of my cheap phone. Maybe some day I'll have the extra time and money to buy it on PC and see for myself. That said, the narration is amazing, the premise is great, and even if I never become skilled enough to beat the game, I still enjoy the experience.
The song bird of a generation. It's deeply upsetting to see so many people complaining about how hard the game is. The narrator is anything but unreliable. The game is designed to make you throw your phone through a wall. It's up to the player to decide when. Beautiful challenges and incredible dialogue, in a time when games are designed to appease the player. Finally a game that's designed to make them work. I'd be remised if I didn't say, iridescent.
Extremely frustrating, and it's part of the charm of this game. One wrong move can send you right back to the start, and it'll take a lot of practise to make any progress in some sections. The controls could be better. They're alright when you're wildly swinging around, but when making more delicate movements they can be janky. Although the game is supposed to be frustrating, the janky controls are something that's not the player's fault. Graphics are alright, commentary is delightful.
This game is great. It's angering, but after about the 20th win, it's pretty fun. But there are 2 things to note: First, you the semsitivity is preset low so you should max it before beginning. Also, on the mobile version, bugs slowly begin to appear throughout the gameplay. This ranges from textures disappearing and turning pink, to the settings menu forcing itself open making it hard to play.
I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.
The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs. There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.
If you have been drooling over any of the latest iPhones but can’t justify the upgrade because your current phone is good enough, download this game! It has all the challenges of the pc game but with the added difficulty of no fast movements! Without a mouse, you can’t simply flick your hammer in a tight circle. Every move must be dragged across your grubby screen as fast as your finger allows. Forget about a quick swipe from the bottom of the screen, because that will close the app and your poor, cauldron-legged man will be frozen in pause limbo until you reopen the app, unpause the game, and witness him plummet back to the bottom. Devote enough time to this game and I can guarantee you’ll be in the market for a new phone sooner than later. Seriously, as someone who has beaten the PC version, this game is unplayable in comparison. I haven’t given up on it yet, but I’m one of the few who never got flustered on the pc game, so your mileage may vary. If you raged at all playing it on PC, this game is not for you.
Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.
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